3#include <event/EventBase.h>
8
9
10
11
12 template <
typename... T>
16
17
23 bool isJoin(
const ActorBase* actor)
const override {
24 if ((... || (sead::DynamicCast<T>(actor) !=
nullptr))) {
31 Result execute()
override {
Actor event that will pause execution of all actors except the ones specified in the whitelist.
Definition FreezeFrameEvent.h:13
void unfreeze()
Ends the freeze event and resumes execution of all actors.
Definition FreezeFrameEvent.h:18
Definition ActorDonutBlock.h:5