RedCore
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Class List
Here are the classes, structs, unions and interfaces with brief descriptions:
[detail level
1
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N
red
N
pub
C
ActorBase
C
AliasFileDevice
C
AnyFileDevice
C
ArchiveFileDevice
C
CafeFSAFileDevice
C
CafeSaveFileDevice
C
FileDevice
C
GameFrameworkCafe
C
MainFileDevice
C
Profile
C
ProfileInfo
C
Renderer
C
ResMgr
C
ActorClassExtender
C
ActorCreateEvent
C
ActorDeleteEvent
C
ActorDonutBlock
An implementation of Donut Block as an actor instead of a tile
C
AudioObject
C
AudioSoundHeap
C
ClassExtension
C
ClassExtensionInstance
C
ComptimeFixedString
C
EventBase
C
BasicListener
C
EventDelegator
C
Listener
C
FreezeFrameEvent
Actor event that will pause execution of all actors except the ones specified in the whitelist
C
MapActorMgr
C
Mod
C
AudioSystem
C
FileSystem
C
ProfileBuilder
Base class for builder objects that operate on profiles. Tracks which fields were set and holds their data
C
ProfileCreateBuilder
C
ProfileEditBuilder
Builder for partially modifying fields on a vanilla profile by its numeric ID
C
ProfileEx
C
ResourceData
C
ProfileReplaceBuilder
Builder for replacing a vanilla profile with a custom one by its numeric ID
C
RedCoreHeap
C
RegisterActorExtensionsEvent
C
Registrar
Per-mod registrar object from which all registrations must be made
C
RenderStepEvent
C
Listener
C
ResourceLoadEvent
C
Listener
C
SoundObject
C
SpriteUtil
C
StrybbleUtil
C
TaskPrepareEvent
Event fired when a task is being prepared
C
Listener
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